AI Insights · Timothy · June 2021
Top 5 Anime Games in Europe Q2 2021 Performance
An overview of the top-performing anime games on a unified platform in Europe during Q2 2021, featuring metrics on weekly downloads, revenue, and active users.
In the second quarter of 2021, the top 5 anime games in Europe showcased diverse performance trends across weekly downloads, revenue, and active users. Here's a detailed look at their metrics:
MHA:The Strongest Hero saw a significant initial surge with weekly downloads peaking at 1.1M in the week of May 17. This number gradually declined to around 70K by the end of June. Weekly revenue mirrored this trend, starting strong at $546K in mid-May and peaking at $1.5M by May 24, before tapering off to approximately $401K by late June. Active users also saw a decline from 562K in May to around 290K by the end of June.
NARUTO X BORUTO NINJA VOLTAGE maintained a steady performance. Weekly downloads hovered around 62K, with a slight increase to 63K by the end of June. Revenue experienced fluctuations, peaking at $129K in mid-May and stabilizing at around $67K by the end of June. Active users remained relatively stable throughout the quarter, averaging around 190K.
DRAGON BALL LEGENDS exhibited varied trends. Weekly downloads remained consistent, averaging around 40K. Revenue saw a significant spike, peaking at $1.7M in the week of May 31 before stabilizing to around $789K by late June. The game also saw a rise in active users, increasing from 669K in late March to a peak of 707K by the end of May, before slightly declining to 621K in late June.
The Seven Deadly Sins showed notable revenue peaks, with a significant rise to $1.5M in the week of June 21. Weekly downloads were relatively low, averaging around 30K. Active users remained stable, fluctuating between 280K and 310K throughout the quarter.
Yu-Gi-Oh! Duel Links had consistent weekly downloads, averaging around 20K. Revenue showed an upward trend, peaking at $347K in late May. The game also maintained a steady number of active users, averaging around 320K throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s platform.